How-To Guides¶
Step-by-step workflow guides for Flair motion control — extracted from the best instructional threads on the MRMC community forum (talk.mrmoco.com) and the operator WhatsApp community.
These guides cover complete workflows from start to finish, not fault diagnosis. For fault diagnosis, see Issues.
Integration Guides¶
Connect Flair to third-party hardware and software.
- Dragonframe Integration — full setup, flair.ini settings, single-PC and two-PC configurations, Linux notes
- Unreal Engine / FreeD Integration — FreeD output, LiveLink, focus/zoom export, VP Sync Box, troubleshooting
- OSC Realtime Data Output from Flair — streaming live axis/camera data over OSC to third-party software
- Flair to Blender — Live OSC Rig View — mirroring the rig live in Blender via OSC
- QTake Integration — OSC sync, auto record/playback, GPI Commander alternative
- HyperDeck / VTR Integration — firmware version requirements, full setup, part-run workflow
- Disguise (d3) Integration — serial device setup, frame rate limits, scene switching
- Setting Up Flair Bridge — running Flair on Mac/Linux via the Bridge PC architecture
- Bolt EtherCAT Communication — Traditional vs Flair Bridge — the two supported EtherCAT topologies and when to use each
Sync, Timecode & Triggering¶
- Timecode vs Sync — Key Concepts — what each does, jitter, One Shot Sync, why TC alone is not frame-accurate
- Timecode Sync — Music Video Setup — complete workflow for multi-pass music video with LTC trigger
- Multi-Robot Trigger Offset Calibration — measuring and trimming delay between two rigs using bloop lights
- Output Triggers — Cues, Auto-Repeat, and Bulk Retiming — output trigger fields, input triggers, and the Bloop Light
- Camera Sync and Trigger — Quick Reference — condensed cross-camera sync/trigger cheat sheet
- External Camera Settings — Complete Field Guide — every field in Flair's External Camera setup screen explained
Camera & Lens¶
- Focus Calibration — 3-Point vs Lookup Table — when to use each method, decision guide, back focus, broadcast lenses
- Broadcast Lens Calibration — Fujinon / Canon internal motor lenses, collimation, encoder offset
- Laowa Periprobe / Macro Lens Setup — nodal offset, three-point calibration, target tracking with probe lenses
- Moving Step Mode — Motion Blur in Stop Motion — go-motion technique, Dragonframe trigger incompatibility
- Measuring Lens Nodal Point in the Field — practical nodal point measurement without a lab setup
- Phantom High-Speed Camera Setup in Flair — trigger, sync, and high-speed-specific configuration
Move Programming & Cartesian Control¶
- Roll Control Modes — all six modes explained with pros/cons and decision guide
- Camera Mount Switch in Carts Mode — changing mount in an existing move without altering the camera path
- Cartesian Mimic with Pan Bars — Mimic Handwheels in Cartesian mode, setup and configuration
- Aux Axis and Baked Carts — auxiliary axis setup, baked carts export for complex moves
- Run–Pause–Continue (Stop Points) — programming holds for variable actor delivery
- Vary Rig Speed — speed profiling, dynamic speed adjustment during a shoot
- Setting Up Axis Acceleration — finding max safe acceleration, velocity graph method
- Using Push Moco to Create a Move — teach-mode keyframing workflow, kinematic limits, Flair Lite notes
- Estimate Target — deriving a target position automatically from stored keyframes
- Speed Profiling Along a Path — non-uniform speed along an orbital or path move
- Adding Handheld Feel to a Robotic Move — introducing organic camera operator imperfection to a programmed move
- 1-Point vs 2-Point Scaling — Complete Guide — when each scaling method applies and how they differ
- Scaling a Rolled/Orbiting Move Without a CGI Import — scaling technique when there's no CGI reference to import
Specialist Techniques¶
- Stop Motion in Flair — Continuous Step, Dragonframe comparison, go-motion
- Timelapse in Flair — complete timelapse workflow, step sizes, trigger setup
Simul8 & CGI Pipeline¶
- Simul8 3D Previsualization — Overview — what Simul8 is and how it fits the Flair workflow
- Simul8 for Maya — Setup, Carts Export, and Importing to Flair — Maya plug-in installation, carts export, importing the result
- FBX Export and Import — Flair to Maya Workflow — round-tripping moves between Flair and Maya, import options, frames vs boundaries
Cinebot Mini/Max/Nano Setup¶
- Cinebot Mini — Unboxing, Assembly & First Startup — full first-boot procedure: parts, homing/zeroing/limits, engaging the robot
- Cinebot Mini/Max — Self Mimic Setup — driving the rig from its own hand-pushed motion
- Cinebot Mini/Max — Ubuntu RT Kernel Upgrade — real-time kernel update procedure for the Linux controller
- Cinebot Nano — Duco Software Update and Payload Calibration — controller software update and payload wizard walkthrough
- Cinebot Nano (Flair Lite) — Tilta Lens Motor Setup — Tilta Nucleus motor number, calibration, and connection troubleshooting
- Cinebot (Linux Controllers) — Flair 7 on Linux: Overview & Updates — Linux-specific Flair 7 setup and update workflow
- Handheld Controller (HHB) / Gamepad Setup in Flair 7 — pairing and configuring a handheld/gamepad controller
System & Network Setup¶
- Adding Network Nodes — QuadBox, OctoBox, UltiBox, Uniboard addition procedure
- Reserved IP Address Reference — default IP assignments for all MRMC hardware
- Flair System Profiles — multiple rig configurations on one machine
- Flair Tracker iOS App Setup — complete setup and usage guide
- Tracker App Live Control — Complete Windows Setup — INtime bridge,
netuser.cfg, access point, iPad, Flair, and safe live-control testing - Flair API Overview — network API, multi-robot Quad API controller
Maintenance¶
- Returning a Rig from Storage — run-in procedure after extended storage
- Bolt Jnr Plus Encoder Battery Replacement — replacement procedure and silent-position-loss symptom check
Support & Administration¶
- Reporting a Bug or Feature Request to MRMC — Help > Send Report — filling in Send Report, attachments, urgency, Send Now vs Send Later