Flair Lite - Keyframes & Timeline¶
Playlists: Flair Lite & Nano Tutorials
Related HOW TO: Using Push Moco to Create a Move
Related Issue: Flair Display Time Instead Of Frames - Frame Column Display Modes
Searchable transcript: Open full transcript
AI Summary
A video covering an introduction to Flair Lite including:.
For operators using this as a reference, the main focus is Network Direct, move programming, track calibration, and zeroing. It should help when deciding which Flair workflow, robot behaviour, or setup area is relevant before opening the full video.
The practical setup context is that hardware referenced includes CINEBOT_MINI and PRECISION_TRACK. This helps connect the video to the rig, accessory, software environment, or workflow label an operator may already be working with.
The chapter links below provide 16 timestamped jumps into the main setup, demonstration, and workflow moments, making it easier to go straight to the section that matches the issue or task being investigated.
Chapters
- 00:23 — go to the cog here. Uh it's coming in via a USB adapter. So, I'm going to
- 01:10 — difference between a key frame and a waypoint. Um it's it's the point that
- 02:25 — with these actual buttons here. For example, my track. If I move my track,
- 03:23 — Okay. Till I'm looking at my objects. Uh, if I want to move my camera
- 04:11 — So let's say there keep it simple. Okay. Move that. I can go to my this plus
- 05:16 — end point. Okay. Now, this is the start of the move. It'll go.
- 06:04 — And you'll notice at the start of the move, it instantly jumps to the
- 06:58 — status it says ready to go to. Now a goto is not a program move. It's not the
- 07:47 — miscellaneous setups, and change your go-to speed right down. Okay, apply.
- 08:33 — It's warning you that this could be fast because the rig can move fast. This
- 09:19 — is in the middle. And it says go to now. Because my go-to speed is still very
- 10:07 — store this. So to store it, I can either well all I've done is move my slider,
- 10:59 — uh method possible. Okay, I'm going to speed up my go-tos just so we don't
- 12:17 — it's in ready to shoot. So I press play and this is now the move running again.
- 13:19 — it'll completely ignore it. Okay. It won't try and move it. It'll just ignore
- 18:03 — ends there. Okay. Um if you want to um record the move onto your camera and
