Fairings - A Basic Explanation¶
Playlists: Flair 7 Training Videos, Cinebot Mini/Max & Flair 7 Training
Searchable transcript: Open full transcript
AI Summary
A video explaining what are Fairings and how are they used.
For operators using this as a reference, the main focus is motion smoothing, move programming, pre/post-roll, spline behaviour, and zeroing. It should help when deciding which Flair workflow, robot behaviour, or setup area is relevant before opening the full video.
The practical setup context is that hardware referenced includes TURNTABLE. This helps connect the video to the rig, accessory, software environment, or workflow label an operator may already be working with.
The chapter links below provide 11 timestamped jumps into the main setup, demonstration, and workflow moments, making it easier to go straight to the section that matches the issue or task being investigated.
Chapters
- 00:14 — confusion about them fairings also known as eases are the way that the curve
- 00:59 — the fairing here and there and apply it and it will adjust my curve or I can
- 01:47 — up with what is called a spline a spline
- 02:49 — now now if there is an actual change in Direction let's move this out the way
- 03:34 — section and decreasing in speed and if I
- 04:19 — I can force it to put a spline through
- 05:13 — stop because it's changing direction it never if you run the move never quite
- 06:03 — percentages to zero so if I change that to zero and
- 06:51 — starts at frame zero before frame zero
- 07:37 — one okay you'll see effectively my velocity my speed is constant throughout
- 08:30 — you'll see here it'll say pre-rolling when it's at frame zero then it'll run
