6 - Starting Flair & Overview¶
▶ 6 - Starting Flair & Overview — Watch on YouTube
flare flare okay this computer is set to okay this computer is set to okay this computer is set to um loading classic first and then switch um loading classic first and then switch um loading classic first and then switch to flare so that's why it goes through to flare so that's why it goes through to flare so that's why it goes through this now this message here if you ever this now this message here if you ever this now this message here if you ever get this this basically means that you get this this basically means that you get this this basically means that you have not turned off the power since uh have not turned off the power since uh have not turned off the power since uh you last ran flare and it's detected you last ran flare and it's detected you last ran flare and it's detected that one of the uh boards on the network that one of the uh boards on the network that one of the uh boards on the network has already been loaded uh in this case has already been loaded uh in this case has already been loaded uh in this case uh this is the board that was running uh this is the board that was running uh this is the board that was running the track the track has a separate board the track the track has a separate board the track the track has a separate board uh just as the turntable has its own uh just as the turntable has its own uh just as the turntable has its own board um and it was already loaded so board um and it was already loaded so board um and it was already loaded so you can just say yes that means that if you can just say yes that means that if you can just say yes that means that if it if you haven't moved it in between it if you haven't moved it in between it if you haven't moved it in between then the the home position of the track then the the home position of the track then the the home position of the track is all set I'll cover the Homing is all set I'll cover the Homing is all set I'll cover the Homing position another on another um lesson position another on another um lesson position another on another um lesson but basically the Homing position is but basically the Homing position is but basically the Homing position is already set I don't have to rehome already set I don't have to rehome already set I don't have to rehome it okay so now what happens is uh when it okay so now what happens is uh when it okay so now what happens is uh when flare has finished loading uh it shows flare has finished loading uh it shows flare has finished loading uh it shows me here the the rig and this should me here the the rig and this should me here the the rig and this should match also what I'm seeing in real life match also what I'm seeing in real life match also what I'm seeing in real life um and that does pretty much match um and that does pretty much match um and that does pretty much match what's in real life uh if we look at the what's in real life uh if we look at the what's in real life uh if we look at the rig it's in the same position okay and rig it's in the same position okay and rig it's in the same position okay and and this here we called the 3D view so and this here we called the 3D view so and this here we called the 3D view so this is the 3D rig View and this here is this is the 3D rig View and this here is this is the 3D rig View and this here is the live view this is what the what I'm the live view this is what the what I'm the live view this is what the what I'm seeing through the seeing through the seeing through the camera um and this here is my Waypoint camera um and this here is my Waypoint camera um and this here is my Waypoint view now it could look like this which view now it could look like this which view now it could look like this which we call having the the waypoints or the we call having the the waypoints or the we call having the the waypoints or the key frames vertical they're all lined up key frames vertical they're all lined up key frames vertical they're all lined up vertical vertically um or uh we have vertical vertically um or uh we have vertical vertically um or uh we have actually two modes because some users uh actually two modes because some users uh actually two modes because some users uh who are used to flare classic uh like who are used to flare classic uh like who are used to flare classic uh like the old mode which is uh horizontal or the old mode which is uh horizontal or the old mode which is uh horizontal or it could be that depending on how many it could be that depending on how many it could be that depending on how many key frames you have it's simpler to work key frames you have it's simpler to work key frames you have it's simpler to work in horizontal mode uh and in this case in horizontal mode uh and in this case in horizontal mode uh and in this case uh this is this is where each key frame uh this is this is where each key frame uh this is this is where each key frame is is is stored okay I'm going to go back to uh stored okay I'm going to go back to uh stored okay I'm going to go back to uh vertical for now um and what we now can vertical for now um and what we now can vertical for now um and what we now can do is we can turn on the motors until do is we can turn on the motors until do is we can turn on the motors until you turn on the motors or turn on the you turn on the motors or turn on the you turn on the motors or turn on the arm uh you won't be able to move arm uh you won't be able to move arm uh you won't be able to move anything so to do that firstly the arm anything so to do that firstly the arm anything so to do that firstly the arm if you press engage robot here that will if you press engage robot here that will if you press engage robot here that will start talking to the arm and will turn start talking to the arm and will turn start talking to the arm and will turn it on on uh the cinebot mini it takes a it on on uh the cinebot mini it takes a it on on uh the cinebot mini it takes a few seconds for to turn everything few seconds for to turn everything few seconds for to turn everything on uh the first time once it's on it's on uh the first time once it's on it's on uh the first time once it's on it's okay it goes through a sequence with the okay it goes through a sequence with the okay it goes through a sequence with the controller where it measures all the controller where it measures all the controller where it measures all the weights uh make sure nothing has changed weights uh make sure nothing has changed weights uh make sure nothing has changed dramatically and then turns releases the dramatically and then turns releases the dramatically and then turns releases the brakes and now it's actually ready you brakes and now it's actually ready you brakes and now it's actually ready you can tell when it's ready because all of can tell when it's ready because all of can tell when it's ready because all of these have turned green but you'll see these have turned green but you'll see these have turned green but you'll see that my track hasn't the track is that my track hasn't the track is that my track hasn't the track is controlled separately um so to turn that controlled separately um so to turn that controlled separately um so to turn that on you basically just turn it on there on you basically just turn it on there on you basically just turn it on there and now I can control it and the way you and now I can control it and the way you and now I can control it and the way you control it uh is either controlling it control it uh is either controlling it control it uh is either controlling it through the interface by pushing buttons through the interface by pushing buttons through the interface by pushing buttons to tell each motor or the camera what to to tell each motor or the camera what to to tell each motor or the camera what to do or with this cinebot mini you can do or with this cinebot mini you can do or with this cinebot mini you can also put it into free drive or here it also put it into free drive or here it also put it into free drive or here it it will be changed but here it says it will be changed but here it says it will be changed but here it says teach mode um or uh push Moko as it's teach mode um or uh push Moko as it's teach mode um or uh push Moko as it's referred to in the literature there are referred to in the literature there are referred to in the literature there are many different names for this thing um many different names for this thing um many different names for this thing um teach mode free Drive push Moco they all teach mode free Drive push Moco they all teach mode free Drive push Moco they all refer to the same thing okay so um if I refer to the same thing okay so um if I refer to the same thing okay so um if I want to control a want to control a want to control a motor uh through the interface there are motor uh through the interface there are motor uh through the interface there are several ways of doing this I can use several ways of doing this I can use several ways of doing this I can use this slide over here to go backwards and this slide over here to go backwards and this slide over here to go backwards and forwards okay and you'll see it look forwards okay and you'll see it look forwards okay and you'll see it look moving in real life and also moving on moving in real life and also moving on moving in real life and also moving on the 3D view okay uh simil I can use this the 3D view okay uh simil I can use this the 3D view okay uh simil I can use this I can also use my left and right Mouse I can also use my left and right Mouse I can also use my left and right Mouse buttons over the numbers so if I hover buttons over the numbers so if I hover buttons over the numbers so if I hover over the numbers one way will move one over the numbers one way will move one over the numbers one way will move one way okay and the other way will move the way okay and the other way will move the way okay and the other way will move the other way okay so it's very quick and other way okay so it's very quick and other way okay so it's very quick and easy to move it easy to move it easy to move it um now when you have this type of robot um now when you have this type of robot um now when you have this type of robot often you don't really move each axis often you don't really move each axis often you don't really move each axis individually because uh it's kind of individually because uh it's kind of individually because uh it's kind of quite hard to get the camera to exactly quite hard to get the camera to exactly quite hard to get the camera to exactly the position that you want normally what the position that you want normally what the position that you want normally what you do is use these controls up here uh you do is use these controls up here uh you do is use these controls up here uh and they uh move the and they uh move the and they uh move the camera in the direction that you want camera in the direction that you want camera in the direction that you want while adjusting all the other axes to while adjusting all the other axes to while adjusting all the other axes to achieve that movement so for example if achieve that movement so for example if achieve that movement so for example if I want to move perfectly in a straight I want to move perfectly in a straight I want to move perfectly in a straight line sideways I push this one and I go line sideways I push this one and I go line sideways I push this one and I go sideways and back and forth and you will sideways and back and forth and you will sideways and back and forth and you will see if I zoom in on see if I zoom in on see if I zoom in on here when I do here when I do here when I do that that that several different Motors are moving all several different Motors are moving all several different Motors are moving all at the same time to achieve that at the same time to achieve that at the same time to achieve that straight line okay similar if I want to straight line okay similar if I want to straight line okay similar if I want to go in a totally vertical Direction I go in a totally vertical Direction I go in a totally vertical Direction I move that and it's it tilts it lifts it move that and it's it tilts it lifts it move that and it's it tilts it lifts it does everything together to achieve that does everything together to achieve that does everything together to achieve that motion in a perfectly straight line okay motion in a perfectly straight line okay motion in a perfectly straight line okay if I just want to do a bit of panning if I just want to do a bit of panning if I just want to do a bit of panning and tilting I use these and again I can and tilting I use these and again I can and tilting I use these and again I can use my left and M but left and right use my left and M but left and right use my left and M but left and right Mouse buttons to go back and forth I Mouse buttons to go back and forth I Mouse buttons to go back and forth I don't have to switch from one to the don't have to switch from one to the don't have to switch from one to the other to do that I just use my left and other to do that I just use my left and other to do that I just use my left and right Mouse buttons on these to do that right Mouse buttons on these to do that right Mouse buttons on these to do that okay um if I want to move closer further okay um if I want to move closer further okay um if I want to move closer further away from my target I use these and it away from my target I use these and it away from my target I use these and it moves in a perfectly straight line moves in a perfectly straight line moves in a perfectly straight line closer and further away okay uh these closer and further away okay uh these closer and further away okay uh these ones here actually move around my Target ones here actually move around my Target ones here actually move around my Target but I haven't told it where my target is but I haven't told it where my target is but I haven't told it where my target is yet so isn't necessar going to be moving yet so isn't necessar going to be moving yet so isn't necessar going to be moving perfectly around my target but if perfectly around my target but if perfectly around my target but if I uh assume that it is roughly right and I uh assume that it is roughly right and I uh assume that it is roughly right and I move this then it'll move in an arc I move this then it'll move in an arc I move this then it'll move in an arc around my around my around my target okay so now it's moving in an arc target okay so now it's moving in an arc target okay so now it's moving in an arc around my target it won't be perfect cuz around my target it won't be perfect cuz around my target it won't be perfect cuz I haven't actually told it where my I haven't actually told it where my I haven't actually told it where my target is but you can see it's it's target is but you can see it's it's target is but you can see it's it's pretty pretty pretty good okay and if I get closer closer okay it'll become more obvious I'm okay it'll become more obvious I'm okay it'll become more obvious I'm moving around moving around moving around okay all right so now um so this is my okay all right so now um so this is my okay all right so now um so this is my uh uh waypoints display or key frames uh uh uh waypoints display or key frames uh uh uh waypoints display or key frames uh and and here is where the graphs will and and here is where the graphs will and and here is where the graphs will appear once I have some key appear once I have some key appear once I have some key frames okay to actually create a move frames okay to actually create a move frames okay to actually create a move you would store Key frames and then run you would store Key frames and then run you would store Key frames and then run it okay so if I just for the moment just it okay so if I just for the moment just it okay so if I just for the moment just store two key store two key store two key frames okay these are two key frames I frames okay these are two key frames I frames okay these are two key frames I haven't moved the rig so there's no haven't moved the rig so there's no haven't moved the rig so there's no actual motion it's just a straight line actual motion it's just a straight line actual motion it's just a straight line um and if I was to run that as a hold um and if I was to run that as a hold um and if I was to run that as a hold effectively a a glorified tripod pod I effectively a a glorified tripod pod I effectively a a glorified tripod pod I would just press forward run okay it's would just press forward run okay it's would just press forward run okay it's telling me that my focus my zoom and my telling me that my focus my zoom and my telling me that my focus my zoom and my turntable axes are tripped or not not turntable axes are tripped or not not turntable axes are tripped or not not turned on trip means that something has turned on trip means that something has turned on trip means that something has caused them to stop uh or not turned on caused them to stop uh or not turned on caused them to stop uh or not turned on means I didn't turn them on in the first means I didn't turn them on in the first means I didn't turn them on in the first place I run the move anyway okay so I go place I run the move anyway okay so I go place I run the move anyway okay so I go acknowledge and it's ready to shoot and acknowledge and it's ready to shoot and acknowledge and it's ready to shoot and shoot and now it runs through that move shoot and now it runs through that move shoot and now it runs through that move which is obviously not moving I'll show which is obviously not moving I'll show which is obviously not moving I'll show you next how you actually create a real you next how you actually create a real you next how you actually create a real move move move okay so you'll see in my 3D display here okay so you'll see in my 3D display here okay so you'll see in my 3D display here that uh I have this background you can that uh I have this background you can that uh I have this background you can actually load into the 3D display uh any actually load into the 3D display uh any actually load into the 3D display uh any 3D model that you have you can have it 3D model that you have you can have it 3D model that you have you can have it as a a background or like a you can have as a a background or like a you can have as a a background or like a you can have for example a scan of your studio load for example a scan of your studio load for example a scan of your studio load in or you could have an object or a in or you could have an object or a in or you could have an object or a table uh or a car whatever it is you table uh or a car whatever it is you table uh or a car whatever it is you want you can load that and actually see want you can load that and actually see want you can load that and actually see what it's going to look like together so what it's going to look like together so what it's going to look like together so for for Simplicity I'm going to keep for for Simplicity I'm going to keep for for Simplicity I'm going to keep that in there it may be there on future that in there it may be there on future that in there it may be there on future videos I'll remove it um but for the videos I'll remove it um but for the videos I'll remove it um but for the moment I've got this background that was moment I've got this background that was moment I've got this background that was basically just done with a a phone scan basically just done with a a phone scan basically just done with a a phone scan of uh our booth at IBC in Amsterdam