Skip to content

23 - Scaling on a Milo

▶ 23 - Scaling on a Milo — Watch on YouTube


[Music] [Music] we're now going to do a scaling shot we're now going to do a scaling shot we're now going to do a scaling shot scaling involves multiple passes that scaling involves multiple passes that scaling involves multiple passes that overlay and match with our of different overlay and match with our of different overlay and match with our of different sizes this enables you to put small sizes this enables you to put small sizes this enables you to put small people on tables or film the 50-foot people on tables or film the 50-foot people on tables or film the 50-foot woman against the skyscraper or even woman against the skyscraper or even woman against the skyscraper or even burn down the model skyscraper and make burn down the model skyscraper and make burn down the model skyscraper and make you think it's the real one scaling you think it's the real one scaling you think it's the real one scaling involves using the 3d precision of the involves using the 3d precision of the involves using the 3d precision of the Milo to enable you to know exactly where Milo to enable you to know exactly where Milo to enable you to know exactly where you are in space to know exactly where you are in space to know exactly where you are in space to know exactly where the camera is in space and if the camera the camera is in space and if the camera the camera is in space and if the camera is correctly set up and if the Milo is is correctly set up and if the Milo is is correctly set up and if the Milo is correctly set up and your nodal point is correctly set up and your nodal point is correctly set up and your nodal point is known to be in the correct position then known to be in the correct position then known to be in the correct position then accurate scaling should fit straight on accurate scaling should fit straight on accurate scaling should fit straight on one pass on top of another even though one pass on top of another even though one pass on top of another even though they're different sizes we're going to they're different sizes we're going to they're different sizes we're going to be going through the setups and the be going through the setups and the be going through the setups and the action of doing the scaling we're going action of doing the scaling we're going action of doing the scaling we're going to be filming our first master pass in a to be filming our first master pass in a to be filming our first master pass in a moment and then we will film and create moment and then we will film and create moment and then we will film and create the scaled-down shot in this case and we the scaled-down shot in this case and we the scaled-down shot in this case and we will be putting the two together at the will be putting the two together at the will be putting the two together at the end so you see how they match it'll only end so you see how they match it'll only end so you see how they match it'll only be rough but this is merely to be rough but this is merely to be rough but this is merely to illustrate to you how to do it ok the illustrate to you how to do it ok the illustrate to you how to do it ok the precision of our setups is vital to make precision of our setups is vital to make precision of our setups is vital to make this work this work this work scaling is not something you do on scaling is not something you do on scaling is not something you do on impulse dream the directors suddenly impulse dream the directors suddenly impulse dream the directors suddenly turns around to you and says oh that's turns around to you and says oh that's turns around to you and says oh that's just gaming cut no you prepare for a just gaming cut no you prepare for a just gaming cut no you prepare for a scaling shot you have to know how much scaling shot you have to know how much scaling shot you have to know how much you're coming down in size or going up you're coming down in size or going up you're coming down in size or going up in size you have to know in size you have to know in size you have to know that you can film both parts of your that you can film both parts of your that you can film both parts of your scaling shot before you film anything scaling shot before you film anything scaling shot before you film anything you have to know that you can focus that you have to know that you can focus that you have to know that you can focus that close with the lens you're using you close with the lens you're using you close with the lens you're using you have to know that you're not going to have to know that you're not going to have to know that you're not going to knock over the set with your mat bar knock over the set with your mat bar knock over the set with your mat bar rods when you come up close to your set rods when you come up close to your set rods when you come up close to your set you need to know that you're not going you need to know that you're not going you need to know that you're not going to go scraping the top of the table that to go scraping the top of the table that to go scraping the top of the table that you're filming on with your camera when you're filming on with your camera when you're filming on with your camera when you get that close the greater the you get that close the greater the you get that close the greater the difference in scale that you use the difference in scale that you use the difference in scale that you use the more accurate your measurements have to more accurate your measurements have to more accurate your measurements have to be in order to have things line up and be in order to have things line up and be in order to have things line up and match it's possible to shift slightly match it's possible to shift slightly match it's possible to shift slightly your scale shot when you are filming the your scale shot when you are filming the your scale shot when you are filming the slave part of the shot but it's very slave part of the shot but it's very slave part of the shot but it's very risky to film your master shot put it in risky to film your master shot put it in risky to film your master shot put it in the can go somewhere else set up and the can go somewhere else set up and the can go somewhere else set up and film your slave larger or smaller shot film your slave larger or smaller shot film your slave larger or smaller shot and assume that it's going to work and assume that it's going to work and assume that it's going to work you're really playing with fire when you you're really playing with fire when you you're really playing with fire when you try doing something like that with try doing something like that with try doing something like that with scaling and you're going to look like an scaling and you're going to look like an scaling and you're going to look like an idiot if it doesn't work first of all idiot if it doesn't work first of all idiot if it doesn't work first of all we're going to look at and see the we're going to look at and see the we're going to look at and see the master move which I have just programmed master move which I have just programmed master move which I have just programmed it's a target tracking move focus it's a target tracking move focus it's a target tracking move focus follows target and I call it scaling follows target and I call it scaling follows target and I call it scaling master job that was my master move I've now filmed that was my master move I've now filmed that it's in the can as a beauty pass I that it's in the can as a beauty pass I that it's in the can as a beauty pass I also had a blue plight start at the also had a blue plight start at the also had a blue plight start at the beginning of that move in order that we beginning of that move in order that we beginning of that move in order that we can line up our passage accurately we're can line up our passage accurately we're can line up our passage accurately we're going to go to the special effects menu going to go to the special effects menu going to go to the special effects menu one of which the pulldown is scaling and one of which the pulldown is scaling and one of which the pulldown is scaling and in my scaling special effects menu we're in my scaling special effects menu we're in my scaling special effects menu we're going to be doing a two-point scaling going to be doing a two-point scaling going to be doing a two-point scaling we're going to be measuring the set in we're going to be measuring the set in we're going to be measuring the set in our master move and measuring the set in our master move and measuring the set in our master move and measuring the set in our slave move we're going to do this our slave move we're going to do this our slave move we're going to do this using large axes and we're going to do using large axes and we're going to do using large axes and we're going to do this in order that flare a knows where this in order that flare a knows where this in order that flare a knows where the set is in both conditions and B the set is in both conditions and B the set is in both conditions and B knows how they are aligned to the rail knows how they are aligned to the rail knows how they are aligned to the rail they needn't be aligned to each other they needn't be aligned to each other they needn't be aligned to each other okay we're now going to shoot the talent okay we're now going to shoot the talent okay we're now going to shoot the talent on the master move Mary's going to do on the master move Mary's going to do on the master move Mary's going to do the move for us and so here we go three the move for us and so here we go three the move for us and so here we go three two one shoot one two three four five two one shoot one two three four five two one shoot one two three four five six seven eight nine ten eleven twelve six seven eight nine ten eleven twelve six seven eight nine ten eleven twelve and cut in order to know how big our master set in order to know how big our master set is I have to measure it and I'm going to is I have to measure it and I'm going to is I have to measure it and I'm going to measure it with the Milo using big axes measure it with the Milo using big axes measure it with the Milo using big axes I'm in a position now where I'm looking I'm in a position now where I'm looking I'm in a position now where I'm looking at the corner of my set I'm now going to at the corner of my set I'm now going to at the corner of my set I'm now going to store that position and I'm going to store that position and I'm going to store that position and I'm going to take a measurement which is my target take a measurement which is my target take a measurement which is my target distance to that corner of my set I'm distance to that corner of my set I'm distance to that corner of my set I'm now going to move my rig the precision with which we do this the precision with which we do this makes for a good shot I'm now going to makes for a good shot I'm now going to makes for a good shot I'm now going to measure the target distance to that measure the target distance to that measure the target distance to that point and enter it in the second stored point and enter it in the second stored point and enter it in the second stored position for the master set I've now entered the measurements that I've now entered the measurements that allow us to know where the master set is allow us to know where the master set is allow us to know where the master set is how it is aligned to the rail and how how it is aligned to the rail and how how it is aligned to the rail and how big it is big it is big it is I clicked apply on that so that this I clicked apply on that so that this I clicked apply on that so that this information will be saved as part of the information will be saved as part of the information will be saved as part of the job once I have this information I can job once I have this information I can job once I have this information I can then go to my smaller set we've now put then go to my smaller set we've now put then go to my smaller set we've now put our slave set in place this is the set our slave set in place this is the set our slave set in place this is the set that we're going to be shooting our that we're going to be shooting our that we're going to be shooting our smaller version of the move into we smaller version of the move into we smaller version of the move into we haven't put it in any special place it haven't put it in any special place it haven't put it in any special place it doesn't need to be lined up with the doesn't need to be lined up with the doesn't need to be lined up with the previous set but we do need to be able previous set but we do need to be able previous set but we do need to be able to measure the corners of the set in the to measure the corners of the set in the to measure the corners of the set in the same way as we did before I'm now going same way as we did before I'm now going same way as we did before I'm now going to go into my scaling screen and I'm to go into my scaling screen and I'm to go into my scaling screen and I'm going to put in place my slave going to put in place my slave going to put in place my slave measurements I'm looking at my first measurements I'm looking at my first measurements I'm looking at my first corner of my slave ship there so I'm corner of my slave ship there so I'm corner of my slave ship there so I'm going to store that position and they're going to store that position and they're going to store that position and they're now going to go out and take a now going to go out and take a now going to go out and take a measurement now I'm going to move the machine to now I'm going to move the machine to look at the other corner again I'm only using large axes this again I'm only using large axes this enables me to more accurately spot enables me to more accurately spot enables me to more accurately spot exactly where the position is so that exactly where the position is so that exactly where the position is so that flare knows precisely where the corner flare knows precisely where the corner flare knows precisely where the corner is that's my second corner is that's my second corner is that's my second corner I'm going to store that position there I'm going to store that position there I'm going to store that position there and measure it I now have a measurement of where and I now have a measurement of where and how big my slave set is if I apply this how big my slave set is if I apply this how big my slave set is if I apply this data and exit from here data and exit from here data and exit from here I can now go to my master move and I can now go to my master move and I can now go to my master move and switch to my slave move nothing changes on my screen but if I nothing changes on my screen but if I look at my special-effects scaling I now look at my special-effects scaling I now look at my special-effects scaling I now have a scale that scale figure has been have a scale that scale figure has been have a scale that scale figure has been worked out using the measurements I did worked out using the measurements I did worked out using the measurements I did of the master set and the slave set flare not only now knows the scale it flare not only now knows the scale it now knows where the slave set is and as now knows where the slave set is and as now knows where the slave set is and as I am at the slave move I can if I wish I am at the slave move I can if I wish I am at the slave move I can if I wish go and view on my rig model and play this slave move that looks reasonably this slave move that looks reasonably good to me let's look up what they move good to me let's look up what they move good to me let's look up what they move actually looks like as the slave move an actually looks like as the slave move an actually looks like as the slave move an example so we now have a workable slave move so we now have a workable slave move we can now dress our slave set so that we can now dress our slave set so that we can now dress our slave set so that appropriate compositing can occur and appropriate compositing can occur and appropriate compositing can occur and put our talent in the correct place on put our talent in the correct place on put our talent in the correct place on the save set of the right size and here the save set of the right size and here the save set of the right size and here we go three two one shooting and one two we go three two one shooting and one two we go three two one shooting and one two three four five six seven eight nine ten three four five six seven eight nine ten three four five six seven eight nine ten eleven twelve and we're able to take both those takes and we're able to take both those takes the best ones of each and do a composite the best ones of each and do a composite the best ones of each and do a composite of the two in order to create our final of the two in order to create our final of the two in order to create our final scaling shot if we were to find that we didn't quite if we were to find that we didn't quite match on this we would have the facility match on this we would have the facility match on this we would have the facility to adjust in X Y and Zed our slave set to adjust in X Y and Zed our slave set to adjust in X Y and Zed our slave set in order to line things up as you saw we in order to line things up as you saw we in order to line things up as you saw we didn't have the slave move appear as her didn't have the slave move appear as her didn't have the slave move appear as her members on stream but we were able to members on stream but we were able to members on stream but we were able to look at the slave move in the Model View look at the slave move in the Model View look at the slave move in the Model View of the machine if we really needed to of the machine if we really needed to of the machine if we really needed to see the slave move in terms of numbers see the slave move in terms of numbers see the slave move in terms of numbers we would press that and convert the we would press that and convert the we would press that and convert the slave move into another master move we slave move into another master move we slave move into another master move we will receive a warning to say that it will receive a warning to say that it will receive a warning to say that it may not be a perfect match may not be a perfect match may not be a perfect match this slave move the scaling stream and this slave move the scaling stream and this slave move the scaling stream and the master move can now be saved again the master move can now be saved again the master move can now be saved again as whatever we want to call it as whatever we want to call it as whatever we want to call it I called that scaling master ro 3 and I called that scaling master ro 3 and I called that scaling master ro 3 and that will now have the whole of the that will now have the whole of the that will now have the whole of the master the slave and the calculation master the slave and the calculation master the slave and the calculation screens in fully included this has been screens in fully included this has been screens in fully included this has been 2 point scaling in two point scaling we 2 point scaling in two point scaling we 2 point scaling in two point scaling we have a point and another point in the have a point and another point in the have a point and another point in the master set they need not be any part of master set they need not be any part of master set they need not be any part of the job they are separate points that the job they are separate points that the job they are separate points that define the size and position of the define the size and position of the define the size and position of the master set we have two more points here master set we have two more points here master set we have two more points here that define the position and the size that define the position and the size that define the position and the size and the alignment of the slave set they and the alignment of the slave set they and the alignment of the slave set they also may not be anything to do with the also may not be anything to do with the also may not be anything to do with the move itself when you build a model it's move itself when you build a model it's move itself when you build a model it's quite often the case that the set quite often the case that the set quite often the case that the set builders don't get the scale quite builders don't get the scale quite builders don't get the scale quite this system allows you to measure the this system allows you to measure the this system allows you to measure the scale exactly and come out with a scale exactly and come out with a scale exactly and come out with a scaling figure there that's calculated scaling figure there that's calculated scaling figure there that's calculated from the actual measurement of the sets from the actual measurement of the sets from the actual measurement of the sets you have we can do one point scaling you have we can do one point scaling you have we can do one point scaling with one point scaling we only need one with one point scaling we only need one with one point scaling we only need one point to define where the master move is point to define where the master move is point to define where the master move is and one point to define where the slave and one point to define where the slave and one point to define where the slave move is because we're only using one move is because we're only using one move is because we're only using one point we assume that the master set and point we assume that the master set and point we assume that the master set and the slave set are aligned but at the the slave set are aligned but at the the slave set are aligned but at the same time we may have the capability to same time we may have the capability to same time we may have the capability to define a scale because we can write into define a scale because we can write into define a scale because we can write into here whatever scaling figure we want here whatever scaling figure we want here whatever scaling figure we want because we haven't defined a second because we haven't defined a second because we haven't defined a second point in order to say how big the master point in order to say how big the master point in order to say how big the master move or the slave move is because we are move or the slave move is because we are move or the slave move is because we are assuming that the slave move is aligned assuming that the slave move is aligned assuming that the slave move is aligned with the master move we can not only with the master move we can not only with the master move we can not only align the slave move using x y and z we align the slave move using x y and z we align the slave move using x y and z we can also align the slave move using can also align the slave move using can also align the slave move using azimuth elevation and roll this means we azimuth elevation and roll this means we azimuth elevation and roll this means we can rotate the slave move around a can rotate the slave move around a can rotate the slave move around a vertical axis using azimuth degrees we vertical axis using azimuth degrees we vertical axis using azimuth degrees we can rotate the slave move around a can rotate the slave move around a can rotate the slave move around a horizontal axis using the elevation and horizontal axis using the elevation and horizontal axis using the elevation and we can rotate the slave move as a roll we can rotate the slave move as a roll we can rotate the slave move as a roll around the lens axis indeed also in around the lens axis indeed also in around the lens axis indeed also in degrees this means that if I wanted to I degrees this means that if I wanted to I degrees this means that if I wanted to I could put one in the scale I can rotate my set my one in the scale I can rotate my set my slave set by 90 degrees and have people slave set by 90 degrees and have people slave set by 90 degrees and have people on the wall talking to people on the on the wall talking to people on the on the wall talking to people on the floor or people walking up the stairs floor or people walking up the stairs floor or people walking up the stairs and people walking down the stairs but and people walking down the stairs but and people walking down the stairs but the people walking down the stairs are the people walking down the stairs are the people walking down the stairs are horizontal or if I wish to put something horizontal or if I wish to put something horizontal or if I wish to put something like 180 degrees into one of these I can like 180 degrees into one of these I can like 180 degrees into one of these I can have people on the floor talking to have people on the floor talking to have people on the floor talking to people on the ceiling this is a very people on the ceiling this is a very people on the ceiling this is a very useful facility for special effects this useful facility for special effects this useful facility for special effects this has been a Mark Roberts motion control has been a Mark Roberts motion control has been a Mark Roberts motion control training video thank you for watching training video thank you for watching training video thank you for watching [Music]