01- Intro to flair Part 1¶
▶ 01- Intro to flair Part 1 — Watch on YouTube
[Music] [Music] this is an introduction to the flare this is an introduction to the flare this is an introduction to the flare software we have a copy of flare software we have a copy of flare software we have a copy of flare software set up here we are running software set up here we are running software set up here we are running today today today a bolt standalone machine this has its a bolt standalone machine this has its a bolt standalone machine this has its own characteristics and this flare own characteristics and this flare own characteristics and this flare system that we have here has been system that we have here has been system that we have here has been calibrated to that machine there are calibrated to that machine there are calibrated to that machine there are aspects of the machine here that are aspects of the machine here that are aspects of the machine here that are unique to this machine and we have unique to this machine and we have unique to this machine and we have buttons and controls here that make it buttons and controls here that make it buttons and controls here that make it suitable for this machine and unsuitable suitable for this machine and unsuitable suitable for this machine and unsuitable to other machines we have here the main to other machines we have here the main to other machines we have here the main flare screen main flare screen shows the flare screen main flare screen shows the flare screen main flare screen shows the axes of motion of the machine as buttons axes of motion of the machine as buttons axes of motion of the machine as buttons it shows the positions of those axes it shows the positions of those axes it shows the positions of those axes scaled in the units that those actually scaled in the units that those actually scaled in the units that those actually move within we have a control menu that move within we have a control menu that move within we have a control menu that allows us to control the machine we have allows us to control the machine we have allows us to control the machine we have an editing menu that allows us to edit an editing menu that allows us to edit an editing menu that allows us to edit things on the screen first of all I'm things on the screen first of all I'm things on the screen first of all I'm going to engage my robot this button is going to engage my robot this button is going to engage my robot this button is showing that my robot is engaged this showing that my robot is engaged this showing that my robot is engaged this shows up being red because on this shows up being red because on this shows up being red because on this machine I really need to know that it is machine I really need to know that it is machine I really need to know that it is engaged there are red lights on the engaged there are red lights on the engaged there are red lights on the machine so that other people don't go machine so that other people don't go machine so that other people don't go too near these axes of motion have now too near these axes of motion have now too near these axes of motion have now become black on screen showing that they become black on screen showing that they become black on screen showing that they are enabled the numbers have become are enabled the numbers have become are enabled the numbers have become black showing that those axes are black showing that those axes are black showing that those axes are enabled and are capable of being moved I enabled and are capable of being moved I enabled and are capable of being moved I have another axis here which is your have another axis here which is your have another axis here which is your focus axis focus axis focus axis I'm separately going to enable that I'm separately going to enable that I'm separately going to enable that again there's a number in black showing again there's a number in black showing again there's a number in black showing that the focus axis is enabled that the focus axis is enabled that the focus axis is enabled I'm using a three-button ouch my left I'm using a three-button ouch my left I'm using a three-button ouch my left mouse button selects things my right mouse button selects things my right mouse button selects things my right mouse button stores things and my middle mouse button stores things and my middle mouse button stores things and my middle mouse button change things on the lot I can also put a mouse onto these numbers can also put a mouse onto these numbers and move axis of motion if I left mouse and move axis of motion if I left mouse and move axis of motion if I left mouse on those numbers I end up with motion on on those numbers I end up with motion on on those numbers I end up with motion on one of the axes the rotate of this one of the axes the rotate of this one of the axes the rotate of this machine if I right mouse on that button it goes the other way if I left mouse on it goes the other way if I left mouse on the lift lifts up by right Mouse if step the lift lifts up by right Mouse if step the lift lifts up by right Mouse if step by left mouse on the arm lifts up I by left mouse on the arm lifts up I by left mouse on the arm lifts up I right now here lifts down all of these right now here lifts down all of these right now here lifts down all of these axes of motion are capable of being axes of motion are capable of being axes of motion are capable of being moved and so I can move my machine to moved and so I can move my machine to moved and so I can move my machine to set positions and line up my camera to set positions and line up my camera to set positions and line up my camera to look but particular things let us say look but particular things let us say look but particular things let us say that that is my first position and I that that is my first position and I that that is my first position and I wish to store that as a waypoint Flair wish to store that as a waypoint Flair wish to store that as a waypoint Flair work using waypoints in curves so this work using waypoints in curves so this work using waypoints in curves so this will be my first Waypoint so I'm going will be my first Waypoint so I'm going will be my first Waypoint so I'm going to go over to my position one I'm going to go over to my position one I'm going to go over to my position one I'm going to left-click to select it to left-click to select it to left-click to select it now I'm going to right click which has now I'm going to right click which has now I'm going to right click which has stored that position completely if I stored that position completely if I stored that position completely if I wish to wish to wish to I can move individual axes I can move individual axes I can move individual axes left click right click store left click right click store left click right click store individually I now have a complete row individually I now have a complete row individually I now have a complete row of positions that constitutes a waypoint of positions that constitutes a waypoint of positions that constitutes a waypoint if I now move my machine to a new if I now move my machine to a new if I now move my machine to a new position using my left or my right mouse buttons using my left or my right mouse buttons and I go to my position number one and I and I go to my position number one and I and I go to my position number one and I use my editing menu to add a line I end use my editing menu to add a line I end use my editing menu to add a line I end up with a second line if I now left up with a second line if I now left up with a second line if I now left click right click on that line I have click right click on that line I have click right click on that line I have stored a second position so I have a stored a second position so I have a stored a second position so I have a first Waypoint and a second Waypoint first Waypoint and a second Waypoint first Waypoint and a second Waypoint flare has been set up in this instance flare has been set up in this instance flare has been set up in this instance to be running at a playback speed of 25 to be running at a playback speed of 25 to be running at a playback speed of 25 frames a second I can change that if I frames a second I can change that if I frames a second I can change that if I wish automatically here two positions wish automatically here two positions wish automatically here two positions have been given a four second interval a have been given a four second interval a have been given a four second interval a hundred frames at 25 frames per second I hundred frames at 25 frames per second I hundred frames at 25 frames per second I can if I wish put any number there so can if I wish put any number there so can if I wish put any number there so here I have 237 frames at 25 frames a here I have 237 frames at 25 frames a here I have 237 frames at 25 frames a second I now have a move because I'm second I now have a move because I'm second I now have a move because I'm using a standalone bolt I have to decide using a standalone bolt I have to decide using a standalone bolt I have to decide whether I want to run this at the speed whether I want to run this at the speed whether I want to run this at the speed defined by these numbers or much slower defined by these numbers or much slower defined by these numbers or much slower here I'm now going to go robot fast here I'm now going to go robot fast here I'm now going to go robot fast which will enable me to run it at that which will enable me to run it at that which will enable me to run it at that speed forward run that box told me that speed forward run that box told me that speed forward run that box told me that the bolt wants a roll condition set the bolt wants a roll condition set the bolt wants a roll condition set rather than having the roll do whatever rather than having the roll do whatever rather than having the roll do whatever it likes that's it's blue shift of this it likes that's it's blue shift of this it likes that's it's blue shift of this particular machine particular machine particular machine so here we go again fast or would run it so here we go again fast or would run it so here we go again fast or would run it shared ready to go too shared ready to go too shared ready to go too in other words you wanted to go to the in other words you wanted to go to the in other words you wanted to go to the start of my move because at the moment start of my move because at the moment start of my move because at the moment it's somewhere else other than the start it's somewhere else other than the start it's somewhere else other than the start I do the go to it moves to the position I do the go to it moves to the position I do the go to it moves to the position this is my start position it's now ready this is my start position it's now ready this is my start position it's now ready to shoot at the speed defined by these to shoot at the speed defined by these to shoot at the speed defined by these two numbers if I press shoot the rig does the shoot I'm now at the the rig does the shoot I'm now at the end position so if I wish to end position so if I wish to end position so if I wish to I can go robot fast back run shoot and I can go robot fast back run shoot and I can go robot fast back run shoot and run the hole move backwards again it's run the hole move backwards again it's run the hole move backwards again it's running at the speed defined by that running at the speed defined by that running at the speed defined by that number and that number if I want to run number and that number if I want to run number and that number if I want to run it faster I can put a smaller number in it faster I can put a smaller number in it faster I can put a smaller number in there I put a smaller number in there there I put a smaller number in there there I put a smaller number in there robot fast forward run shoot it does it robot fast forward run shoot it does it robot fast forward run shoot it does it quicker if I put a smaller number in quicker if I put a smaller number in quicker if I put a smaller number in their robots fast background it does it their robots fast background it does it their robots fast background it does it quicker if I wish I can not only change quicker if I wish I can not only change quicker if I wish I can not only change of that number in order to define how of that number in order to define how of that number in order to define how fast the move is in frames I can also fast the move is in frames I can also fast the move is in frames I can also change the frame rate this is change the frame rate this is change the frame rate this is effectively the frames per second that effectively the frames per second that effectively the frames per second that the move would be played back at after the move would be played back at after the move would be played back at after recording if I wish I can make that a recording if I wish I can make that a recording if I wish I can make that a different number so now I have a move different number so now I have a move different number so now I have a move that's 50 frames long and at a frame that's 50 frames long and at a frame that's 50 frames long and at a frame rate but if he frames per second this rate but if he frames per second this rate but if he frames per second this should run the move in one second robot should run the move in one second robot should run the move in one second robot fast forward run shoot which you did I fast forward run shoot which you did I fast forward run shoot which you did I can also run it backwards can also run it backwards can also run it backwards in one second true because we are using in one second true because we are using in one second true because we are using a bolt stand-alone we are actually a bolt stand-alone we are actually a bolt stand-alone we are actually capable of running moves very quickly capable of running moves very quickly capable of running moves very quickly indeed if I were to make that 200 frames indeed if I were to make that 200 frames indeed if I were to make that 200 frames per second and only 50 frames long I per second and only 50 frames long I per second and only 50 frames long I would be asking the machine to do the would be asking the machine to do the would be asking the machine to do the move in a quarter of a second now is the move in a quarter of a second now is the move in a quarter of a second now is the machine capable of doing it in quarter machine capable of doing it in quarter machine capable of doing it in quarter of a second in order to find out we have of a second in order to find out we have of a second in order to find out we have to calculate it to calculate it to calculate it robot fast or would run this box tells robot fast or would run this box tells robot fast or would run this box tells me that I cannot run the move at that me that I cannot run the move at that me that I cannot run the move at that speed each of these axes of motion here speed each of these axes of motion here speed each of these axes of motion here require too much acceleration in two require too much acceleration in two require too much acceleration in two places in order to run this move at 50 places in order to run this move at 50 places in order to run this move at 50 frames in 200 frames per second this box frames in 200 frames per second this box frames in 200 frames per second this box tells me that the fastest move I can run tells me that the fastest move I can run tells me that the fastest move I can run this in at 200 frames a second is 89 this in at 200 frames a second is 89 this in at 200 frames a second is 89 frames or I could reduce my camera speed frames or I could reduce my camera speed frames or I could reduce my camera speed to 113 frames per second this factor to 113 frames per second this factor to 113 frames per second this factor here shows the proportion of error or here shows the proportion of error or here shows the proportion of error or each of these axes of motion I'm going each of these axes of motion I'm going each of these axes of motion I'm going to exit from here and I'm going to put a to exit from here and I'm going to put a to exit from here and I'm going to put a different number different number different number supposin instead of 89 I put 70 robot supposin instead of 89 I put 70 robot supposin instead of 89 I put 70 robot fast or would run now less axes are fast or would run now less axes are fast or would run now less axes are showing in the error and the factors showing in the error and the factors showing in the error and the factors have changed again the same move at 200 have changed again the same move at 200 have changed again the same move at 200 frames per second Meads frames per second Meads frames per second Meads 89 frames to run it I can either choose 89 frames to run it I can either choose 89 frames to run it I can either choose to rescale my move - 89 frames yeah I to rescale my move - 89 frames yeah I to rescale my move - 89 frames yeah I can choose to run it and ignore the can choose to run it and ignore the can choose to run it and ignore the warning where I can choose to override warning where I can choose to override warning where I can choose to override the Machine warnings and potentially the Machine warnings and potentially the Machine warnings and potentially trip out for damage and axis I can trip out for damage and axis I can trip out for damage and axis I can choose to do stop-motion to go through choose to do stop-motion to go through choose to do stop-motion to go through the moves I can choose to run the move the moves I can choose to run the move the moves I can choose to run the move at this frames per second or I can exit at this frames per second or I can exit at this frames per second or I can exit and choose something else I'm going to and choose something else I'm going to and choose something else I'm going to rescale now I have 89 frames at 200 rescale now I have 89 frames at 200 rescale now I have 89 frames at 200 frames per second because I have taken frames per second because I have taken frames per second because I have taken time to do those calculations the time to do those calculations the time to do those calculations the Machine has defaulted to a slow Machine has defaulted to a slow Machine has defaulted to a slow condition I don't want to shoot it slow condition I don't want to shoot it slow condition I don't want to shoot it slow I'm going to press stop I'm gonna go I'm going to press stop I'm gonna go I'm going to press stop I'm gonna go robot fast and then a quick forward run robot fast and then a quick forward run robot fast and then a quick forward run and shoot it at the fastest it thinks it and shoot it at the fastest it thinks it and shoot it at the fastest it thinks it can run as I say this machine is chosen can run as I say this machine is chosen can run as I say this machine is chosen to move quickly I'm now going to take to move quickly I'm now going to take to move quickly I'm now going to take the machine to a home position this if the machine to a home position this if the machine to a home position this if is a position where all the axes are at is a position where all the axes are at is a position where all the axes are at a standard position that doesn't change a standard position that doesn't change a standard position that doesn't change from day to day from day to day from day to day this would enable me to take this move this would enable me to take this move this would enable me to take this move and store it and come back another day and store it and come back another day and store it and come back another day and run the same move I'm going to and run the same move I'm going to and run the same move I'm going to choose to go to home I'm now ready to go choose to go to home I'm now ready to go choose to go to home I'm now ready to go to fresh go to and the machine has gone to fresh go to and the machine has gone to fresh go to and the machine has gone to its home position this move may be to its home position this move may be to its home position this move may be valuable to me it may I may have filmed valuable to me it may I may have filmed valuable to me it may I may have filmed it and need to film it again it and need to film it again it and need to film it again therefore I'm going to go to file and therefore I'm going to go to file and therefore I'm going to go to file and I'm going to save my job as Chester and I'm going to save my job as Chester and I'm going to save my job as Chester and now I have a name for this job now I have a name for this job now I have a name for this job Chester I'm now going to disengage my Chester I'm now going to disengage my Chester I'm now going to disengage my robot so that these axes are off now I'm robot so that these axes are off now I'm robot so that these axes are off now I'm going to disengage my focus axis this has been a mark bother to motion this has been a mark bother to motion control training video thank you for control training video thank you for control training video thank you for watching