03 - Curve Adjustment¶
▶ 03 - Curve Adjustment — Watch on YouTube
[Music] [Music] we're now going to show some curve we're now going to show some curve we're now going to show some curve adjustments that can be done to simple adjustments that can be done to simple adjustments that can be done to simple blues this move that we have loaded blues this move that we have loaded blues this move that we have loaded looks like this and the graphs of those looks like this and the graphs of those looks like this and the graphs of those axes of motion that's the rotate that's axes of motion that's the rotate that's axes of motion that's the rotate that's the lift that's the arm that's the roll the lift that's the arm that's the roll the lift that's the arm that's the roll and that's the tilt this axis of motion and that's the tilt this axis of motion and that's the tilt this axis of motion is changing direction not on the is changing direction not on the is changing direction not on the Waypoint the spline curve that defined Waypoint the spline curve that defined Waypoint the spline curve that defined it is allowing it to change direction it is allowing it to change direction it is allowing it to change direction that somewhere other than the Waypoint that somewhere other than the Waypoint that somewhere other than the Waypoint sometimes this looks best sometimes this sometimes this looks best sometimes this sometimes this looks best sometimes this can be dangerous so we have to have a can be dangerous so we have to have a can be dangerous so we have to have a facility to change this curve to facility to change this curve to facility to change this curve to restrict going past a waypoint restrict going past a waypoint restrict going past a waypoint and that's called curve reversal curve and that's called curve reversal curve and that's called curve reversal curve reversal are selected here my mouse left reversal are selected here my mouse left reversal are selected here my mouse left mouse allowed reversal for middle Mouse mouse allowed reversal for middle Mouse mouse allowed reversal for middle Mouse stock reversal and go to this graph and stock reversal and go to this graph and stock reversal and go to this graph and fresh middle Mouse it changes the curve fresh middle Mouse it changes the curve fresh middle Mouse it changes the curve now the changing direction of the lift now the changing direction of the lift now the changing direction of the lift is being forced to occur on the Waypoint is being forced to occur on the Waypoint is being forced to occur on the Waypoint and if you look at that curve and that and if you look at that curve and that and if you look at that curve and that curve they are no longer clean splines curve they are no longer clean splines curve they are no longer clean splines they are ferrand moves individual they are ferrand moves individual they are ferrand moves individual Behrend moves Behrend moves Behrend moves wherever there's a situation where curve wherever there's a situation where curve wherever there's a situation where curve reversal reversal reversal we'll change the shape of the move or we'll change the shape of the move or we'll change the shape of the move or force the reversal to occur it changes force the reversal to occur it changes force the reversal to occur it changes it to a move that's where the spline it to a move that's where the spline it to a move that's where the spline changes direction off the Waypoint or on changes direction off the Waypoint or on changes direction off the Waypoint or on the Waypoint thus you have two entirely the Waypoint thus you have two entirely the Waypoint thus you have two entirely different moves using the same way different moves using the same way different moves using the same way points this is best seen if I were to take an this is best seen if I were to take an axis that isn't moving much and I'm axis that isn't moving much and I'm axis that isn't moving much and I'm going to insert another line here here going to insert another line here here going to insert another line here here I've inserted a line between 40 and 100 I've inserted a line between 40 and 100 I've inserted a line between 40 and 100 because I didn't go to that position because I didn't go to that position because I didn't go to that position first it divided the numbers and went to first it divided the numbers and went to first it divided the numbers and went to the middle here I'm just going to take the middle here I'm just going to take the middle here I'm just going to take my kilt and I'm going to put in another my kilt and I'm going to put in another my kilt and I'm going to put in another number I'm going to put in - 125 I've number I'm going to put in - 125 I've number I'm going to put in - 125 I've typed in - 125 in order to force the typed in - 125 in order to force the typed in - 125 in order to force the tilt to change direction twice if I now tilt to change direction twice if I now tilt to change direction twice if I now calculate that move and look at my calculate that move and look at my calculate that move and look at my graphs I have a kilt that changes graphs I have a kilt that changes graphs I have a kilt that changes direction twice if I use curve reversal direction twice if I use curve reversal direction twice if I use curve reversal on that it changes the move on that it changes the move on that it changes the move substantially in between when I am substantially in between when I am substantially in between when I am editing moves that are simple moves like editing moves that are simple moves like editing moves that are simple moves like this I can add waypoints individually to this I can add waypoints individually to this I can add waypoints individually to these I'm less likely to just type in a these I'm less likely to just type in a these I'm less likely to just type in a number then actually look through my number then actually look through my number then actually look through my camera so it would make more sense to go camera so it would make more sense to go camera so it would make more sense to go to frame 70 look through my camera and adjust my look through my camera and adjust my tilt according to what I was looking at tilt according to what I was looking at tilt according to what I was looking at because I am creating art and then store because I am creating art and then store because I am creating art and then store that position I could additionally if I that position I could additionally if I that position I could additionally if I wish go to a different frame somewhere wish go to a different frame somewhere wish go to a different frame somewhere along that move and slightly change along that move and slightly change along that move and slightly change another axis or two and then if I went another axis or two and then if I went another axis or two and then if I went insert line I could store back to point insert line I could store back to point insert line I could store back to point so here I have a fairly complex move so here I have a fairly complex move so here I have a fairly complex move each of the motors is behaving according each of the motors is behaving according each of the motors is behaving according to its own instructions it isn't yet a to its own instructions it isn't yet a to its own instructions it isn't yet a move that relies on looking at anything move that relies on looking at anything move that relies on looking at anything particular it's just a set of motors particular it's just a set of motors particular it's just a set of motors moving the camera individually if I were moving the camera individually if I were moving the camera individually if I were to run that move shoot it waves around to run that move shoot it waves around to run that move shoot it waves around all over the place coming back but that all over the place coming back but that all over the place coming back but that may well be exactly what I want to have may well be exactly what I want to have may well be exactly what I want to have happen it's more likely that when I have happen it's more likely that when I have happen it's more likely that when I have made a move like this that I went to made a move like this that I went to made a move like this that I went to then focus on something and the then focus on something and the then focus on something and the opportunity now arises having made that opportunity now arises having made that opportunity now arises having made that move and given it a name could now if I wished decide let's focus could now if I wished decide let's focus on something and move my focus taxes go on something and move my focus taxes go on something and move my focus taxes go to my start position and draw what I to my start position and draw what I to my start position and draw what I want to focus on move to my next want to focus on move to my next want to focus on move to my next position pull focus there and draw that position pull focus there and draw that position pull focus there and draw that position go to next position now I'm actually go to next position now I'm actually going to go to frame here go to frame 70 because other axes were not moving when because other axes were not moving when I need the go to it didn't move to that I need the go to it didn't move to that I need the go to it didn't move to that position it moved to that position with position it moved to that position with position it moved to that position with that changed but if I go to frame it that changed but if I go to frame it that changed but if I go to frame it moves to there that whole line so now moves to there that whole line so now moves to there that whole line so now I'm going to pull the focus a little and I'm going to pull the focus a little and I'm going to pull the focus a little and that one's the same if I now go to frame that one's the same if I now go to frame that one's the same if I now go to frame 100 stall my focus I now have a focus 100 stall my focus I now have a focus 100 stall my focus I now have a focus pull which will focus on that what I pull which will focus on that what I pull which will focus on that what I want to focus on rather than not being want to focus on rather than not being want to focus on rather than not being in focus throughout the move I can add in focus throughout the move I can add in focus throughout the move I can add additional points if I want to if my additional points if I want to if my additional points if I want to if my director or my lacking cameraman wishes director or my lacking cameraman wishes director or my lacking cameraman wishes to have additional focus points this is to have additional focus points this is to have additional focus points this is the graphic there's my focus this is the graphic there's my focus this is the graphic there's my focus this is been a mark of a commotion control been a mark of a commotion control been a mark of a commotion control training video thank you for watching training video thank you for watching training video thank you for watching [Music]