Skip to content

26 - Explaining the 3D Rig model display in Flair 7

▶ 26 - Explaining the 3D Rig model display in Flair 7 — Watch on YouTube


I'm going to go over the 3D rig view uh I'm going to go over the 3D rig view uh in the 3D rig view you can basically in the 3D rig view you can basically in the 3D rig view you can basically have a 3D model of your rig your have a 3D model of your rig your have a 3D model of your rig your move and lots of additional information move and lots of additional information move and lots of additional information you can also uh change any of these to you can also uh change any of these to you can also uh change any of these to be larger to take up more space on your be larger to take up more space on your be larger to take up more space on your screen uh depending on how you want to screen uh depending on how you want to screen uh depending on how you want to be shown or you can also make it full be shown or you can also make it full be shown or you can also make it full screen if I press F10 it goes full screen if I press F10 it goes full screen if I press F10 it goes full screen and this is my full rig View and screen and this is my full rig View and screen and this is my full rig View and along along along here I here I here I can run it along the path just drag it can run it along the path just drag it can run it along the path just drag it along if I want to see what it's like along if I want to see what it's like along if I want to see what it's like actually when running the move I can use actually when running the move I can use actually when running the move I can use these controls here so this is play forward forward okay and and play Backwards I can pause it carry Backwards I can pause it carry on okay I can also make it just repeat on okay I can also make it just repeat on okay I can also make it just repeat so if I press that it'll Loop it just so if I press that it'll Loop it just so if I press that it'll Loop it just keep looping okay stop okay stop that that that okay the rig itself will come up okay the rig itself will come up okay the rig itself will come up automatically based on the rig that automatically based on the rig that automatically based on the rig that you're running but there are sometimes you're running but there are sometimes you're running but there are sometimes changes for example you might have a changes for example you might have a changes for example you might have a different camera you might have a different camera you might have a different camera you might have a different extension you might have different extension you might have different extension you might have different lengths of rails some of these different lengths of rails some of these different lengths of rails some of these things are adjusted automatically and things are adjusted automatically and things are adjusted automatically and some of them you can select through some of them you can select through some of them you can select through various various various menus let's start looking at some of menus let's start looking at some of menus let's start looking at some of these other menus so up here we have the these other menus so up here we have the these other menus so up here we have the layers menu this is specific to the 3D layers menu this is specific to the 3D layers menu this is specific to the 3D rig view all of these are specific to rig view all of these are specific to rig view all of these are specific to the 3D rig view if I go back to normal the 3D rig view if I go back to normal the 3D rig view if I go back to normal size you'll see they're still here size you'll see they're still here size you'll see they're still here they're part of this menu okay so the layers okay so the layers menu with this I can decide what to show menu with this I can decide what to show menu with this I can decide what to show on the screen on the screen on the screen so uh in this case I've got my camera so uh in this case I've got my camera so uh in this case I've got my camera part part part path okay and my target path okay so path okay and my target path okay so path okay and my target path okay so this is the path refers to the points in this is the path refers to the points in this is the path refers to the points in between okay way points refers to the between okay way points refers to the between okay way points refers to the key frames so where they Highlights key frames so where they Highlights key frames so where they Highlights Highlights them or Highlights them or Highlights them or not okay and axes refers to where the not okay and axes refers to where the not okay and axes refers to where the camera is the axis of the camera okay I camera is the axis of the camera okay I camera is the axis of the camera okay I can't do much with this these but I can can't do much with this these but I can can't do much with this these but I can do something with these I can actually do something with these I can actually do something with these I can actually drag these I'm going to carry on now if drag these I'm going to carry on now if drag these I'm going to carry on now if I go back to my layers menu the other I go back to my layers menu the other I go back to my layers menu the other thing I have is I can make my rig appear thing I have is I can make my rig appear thing I have is I can make my rig appear and disappear not very useful but just and disappear not very useful but just and disappear not very useful but just in case uh there is a line to the Target in case uh there is a line to the Target in case uh there is a line to the Target okay if that's there it'll actually put okay if that's there it'll actually put okay if that's there it'll actually put a line all the way through the a line all the way through the a line all the way through the move of what the camera is doing move of what the camera is doing move of what the camera is doing relative to the Target okay it's a white line hope you Target okay it's a white line hope you can see that can see that can see that and collision boxes is related to a and collision boxes is related to a and collision boxes is related to a feature where it'll detect if the rig feature where it'll detect if the rig feature where it'll detect if the rig will hit something around it uh it's not will hit something around it uh it's not will hit something around it uh it's not something that will be covered now so we something that will be covered now so we something that will be covered now so we can just leave that unchecked and I'm can just leave that unchecked and I'm can just leave that unchecked and I'm going to turn that off because I don't going to turn that off because I don't going to turn that off because I don't find that very find that very find that very useful useful useful okay next there are some other rig okay next there are some other rig okay next there are some other rig settings that we can choose okay uh this settings that we can choose okay uh this settings that we can choose okay uh this at the moment only changes on this rig at the moment only changes on this rig at the moment only changes on this rig only changes the type of camera mount only changes the type of camera mount only changes the type of camera mount okay this is what we call the this flat okay this is what we call the this flat okay this is what we call the this flat camera platform is a three-way Mount camera platform is a three-way Mount camera platform is a three-way Mount because because because actually this can be mounted with a actually this can be mounted with a actually this can be mounted with a camera m top mounted end mounted or side camera m top mounted end mounted or side camera m top mounted end mounted or side mounted which is basically the mounted which is basically the mounted which is basically the three-ways or the sterup which is the three-ways or the sterup which is the three-ways or the sterup which is the old type of Mount that we used to have old type of Mount that we used to have old type of Mount that we used to have on some of the bolts okay so that's just on some of the bolts okay so that's just on some of the bolts okay so that's just changes it doesn't change anything with changes it doesn't change anything with changes it doesn't change anything with regards to moves it only changes the way regards to moves it only changes the way regards to moves it only changes the way it looks in the 3D rig it looks in the 3D rig it looks in the 3D rig view okay next we can view okay next we can view okay next we can import 3D rig models I have one here import 3D rig models I have one here import 3D rig models I have one here already which I'll already which I'll already which I'll show okay this is a a scan I did with my phone when we're on at a at a trade show phone when we're on at a at a trade show Once Once Once it's not a very good scan but this is a it's not a very good scan but this is a it's not a very good scan but this is a 3D model that you can put in I'm going 3D model that you can put in I'm going 3D model that you can put in I'm going to remove that and show you how to to remove that and show you how to to remove that and show you how to actually use it how to add additional actually use it how to add additional actually use it how to add additional models so let's say I want to add an models so let's say I want to add an models so let's say I want to add an additional model so I'm going to choose additional model so I'm going to choose additional model so I'm going to choose one I've got one in my in a models one I've got one in my in a models one I've got one in my in a models directory I'm going to choose this one directory I'm going to choose this one directory I'm going to choose this one it's a it's a it's a penguin some of you might recognize it penguin some of you might recognize it penguin some of you might recognize it okay okay okay this is my this is my this is my penguin now it's not in the right place penguin now it's not in the right place penguin now it's not in the right place relative to where I want it on my set so relative to where I want it on my set so relative to where I want it on my set so using these positional XY Zs and using these positional XY Zs and using these positional XY Zs and rotational XY Zs I can adjust where it rotational XY Zs I can adjust where it rotational XY Zs I can adjust where it is so let's say I want to be 2 m to the is so let's say I want to be 2 m to the is so let's say I want to be 2 m to the side of my rail minus 2 side of my rail minus 2 side of my rail minus 2 m now it's 2 m to the side of my rail I m now it's 2 m to the side of my rail I m now it's 2 m to the side of my rail I want it to be let's say uh half m M want it to be let's say uh half m M want it to be let's say uh half m M further along so5 and it's move5 and now I want to so5 and it's move5 and now I want to rotate it I want to rotate it above my rotate it I want to rotate it above my rotate it I want to rotate it above my vertical axis which is Zed so I'm going vertical axis which is Zed so I'm going vertical axis which is Zed so I'm going to say to say to say 90° okay that's that 90° okay that's that 90° okay that's that way and if I want to shrink it down way and if I want to shrink it down way and if I want to shrink it down let's say 50% size just make it smaller let's say 50% size just make it smaller let's say 50% size just make it smaller you can have more than one showing at a you can have more than one showing at a you can have more than one showing at a time you can have a whole list of them time you can have a whole list of them time you can have a whole list of them showing at the same time okay showing at the same time okay showing at the same time okay so I'm going to make it big so I'm going to make it big so I'm going to make it big again so we can actually see it okay again so we can actually see it okay again so we can actually see it okay what you can also do is you can also what you can also do is you can also what you can also do is you can also move the model on the screen move the model on the screen move the model on the screen directly so if I select it you'll see directly so if I select it you'll see directly so if I select it you'll see there's a little arrow here and I can there's a little arrow here and I can there's a little arrow here and I can actually drag it along I can't at the actually drag it along I can't at the actually drag it along I can't at the moment rotate moment rotate moment rotate it that will be available soon it that will be available soon it that will be available soon but right now I can drag it to any but right now I can drag it to any but right now I can drag it to any position like position like position like that that that okay okay okay next next next is the camera settings so this is more is the camera settings so this is more is the camera settings so this is more to do to do to do with what the cameras what the camera with what the cameras what the camera with what the cameras what the camera looks like uh looks like uh looks like uh and and and uh kind of some details uh kind of some details uh kind of some details about the this frustrum this this box about the this frustrum this this box about the this frustrum this this box here it's called the frustrum okay so here it's called the frustrum okay so here it's called the frustrum okay so the camera model this basically is the camera model this basically is the camera model this basically is guessing what camera I have on there but guessing what camera I have on there but guessing what camera I have on there but there's a different list of different there's a different list of different there's a different list of different cameras your camera may not be on here cameras your camera may not be on here cameras your camera may not be on here and if you want a new camera model added and if you want a new camera model added and if you want a new camera model added just let us know we just have to find just let us know we just have to find just let us know we just have to find the 3D model for that camera and then we the 3D model for that camera and then we the 3D model for that camera and then we can add it so for example here's an old can add it so for example here's an old can add it so for example here's an old AR AR AR 435 for 435 for 435 for those older members of the public those older members of the public those older members of the public amongst us and then there's a Phantom amongst us and then there's a Phantom amongst us and then there's a Phantom Flex 4K there various different models Flex 4K there various different models Flex 4K there various different models and you can just turn the model on or and you can just turn the model on or and you can just turn the model on or off off off okay uh I'm going to let it do best okay uh I'm going to let it do best okay uh I'm going to let it do best guess and it reckons that is a red okay guess and it reckons that is a red okay guess and it reckons that is a red okay uh the camera may be mounted upside uh the camera may be mounted upside uh the camera may be mounted upside down okay so that's mounted with the down okay so that's mounted with the down okay so that's mounted with the camera upside down as opposed to the camera upside down as opposed to the camera upside down as opposed to the right way up that is actually correct right way up that is actually correct right way up that is actually correct cuz the camera is mounted upside cuz the camera is mounted upside cuz the camera is mounted upside down okay uh down okay uh down okay uh and this is the camera frustrum whether and this is the camera frustrum whether and this is the camera frustrum whether it shows that box or not okay okay and then this is the ground Glass and then this is the ground Glass and then this is the ground Glass Properties there are many different Properties there are many different Properties there are many different ground glasses this is actually more to ground glasses this is actually more to ground glasses this is actually more to do with the different views that I'll do with the different views that I'll do with the different views that I'll show you in a show you in a show you in a minute okay and this is for kind of some customization okay so this is the view customization okay so this is the view The View doesn't have to be a The View doesn't have to be a The View doesn't have to be a perspective view I can do a top view perspective view I can do a top view perspective view I can do a top view this is what it looks like from the top this is what it looks like from the top this is what it looks like from the top and this is my move from the and this is my move from the and this is my move from the top but the more useful view other than top but the more useful view other than top but the more useful view other than the perspective is the camera view this the perspective is the camera view this the perspective is the camera view this shows me what the camera is going to be shows me what the camera is going to be shows me what the camera is going to be seeing as I run through the move which seeing as I run through the move which seeing as I run through the move which is very useful because if I have a is very useful because if I have a is very useful because if I have a model let's go back to my perspective model let's go back to my perspective model let's go back to my perspective View and I move my model into view View and I move my model into view View and I move my model into view wherever it's going to be during that wherever it's going to be during that wherever it's going to be during that shot I'm going to turn it around as well shot I'm going to turn it around as well shot I'm going to turn it around as well so we can see the so we can see the so we can see the front say minus front say minus front say minus 90 okay now if I move my camera view this okay now if I move my camera view this is what it's going to see as I run that is what it's going to see as I run that is what it's going to see as I run that move so you can actually simulate moves move so you can actually simulate moves move so you can actually simulate moves without having a rig and see what the without having a rig and see what the without having a rig and see what the camera's going to be seeing now camera's going to be seeing now camera's going to be seeing now sometimes you can get your view in a sometimes you can get your view in a sometimes you can get your view in a pickle or you kind of end up being in pickle or you kind of end up being in pickle or you kind of end up being in some strange location you can't quite some strange location you can't quite some strange location you can't quite work out how to get back to what it work out how to get back to what it work out how to get back to what it should be there's a reset button here if should be there's a reset button here if should be there's a reset button here if you press it it goes back to the default you press it it goes back to the default you press it it goes back to the default view view view okay and then lastly this is for editing okay and then lastly this is for editing okay and then lastly this is for editing some of the curves but this is currently some of the curves but this is currently some of the curves but this is currently not available in the mode that we have not available in the mode that we have not available in the mode that we have it in so it's disabled but basically if it in so it's disabled but basically if it in so it's disabled but basically if this was made up of bezio points then I this was made up of bezio points then I this was made up of bezio points then I could edit could edit could edit those bezier those bezier those bezier curves curves curves okay that pretty much covers the entire okay that pretty much covers the entire okay that pretty much covers the entire 3D 3D 3D rig uh rig uh rig uh display every display has this button display every display has this button display every display has this button here on the here on the here on the corner once you select this corner once you select this corner once you select this button okay in this view it's different button okay in this view it's different button okay in this view it's different but if I go back to my normal View and I but if I go back to my normal View and I but if I go back to my normal View and I select this button I have these options select this button I have these options select this button I have these options here okay I can actually change this rig here okay I can actually change this rig here okay I can actually change this rig view to any other view so for example if view to any other view so for example if view to any other view so for example if I want my um waypoints view to be I want my um waypoints view to be I want my um waypoints view to be here I can put it up there or if I want here I can put it up there or if I want here I can put it up there or if I want to be a graph view I can select to be a graph view I can select to be a graph view I can select that okay I'm going to change it back to that okay I'm going to change it back to that okay I'm going to change it back to my 3D rig my 3D rig my 3D rig view okay view okay view okay reset that oh no camera perspective and reset that oh no camera perspective and reset that oh no camera perspective and reset it good now the other buttons here reset it good now the other buttons here reset it good now the other buttons here are quite useful this one will close are quite useful this one will close are quite useful this one will close this view this view will no longer be this view this view will no longer be this view this view will no longer be here okay so if I do that it's here okay so if I do that it's here okay so if I do that it's disappeared it's made the one that was disappeared it's made the one that was disappeared it's made the one that was next to it very large doesn't need to be next to it very large doesn't need to be next to it very large doesn't need to be that large I'm going to make this one that large I'm going to make this one that large I'm going to make this one much much much bigger bigger bigger okay if I press this button here same as okay if I press this button here same as okay if I press this button here same as the other one the next one are these two the other one the next one are these two the other one the next one are these two split split split buttons this one splits this view buttons this one splits this view buttons this one splits this view vertically this one splits this view vertically this one splits this view vertically this one splits this view horizontally I'm going to use horizontally I'm going to use horizontally I'm going to use this and you can see it's added it's this and you can see it's added it's this and you can see it's added it's split this in half and split this in half and split this in half and added my live view in here okay I don't added my live view in here okay I don't added my live view in here okay I don't want my live view here I actually want want my live view here I actually want want my live view here I actually want well I want them swapped around so I'm well I want them swapped around so I'm well I want them swapped around so I'm going to change this to my 3D rig going to change this to my 3D rig going to change this to my 3D rig View and then I'm going to use this View and then I'm going to use this View and then I'm going to use this button to detach button to detach button to detach it okay this is now a detached window it okay this is now a detached window it okay this is now a detached window which I can put anywhere if I had a which I can put anywhere if I had a which I can put anywhere if I had a second screen I can even put it onto a second screen I can even put it onto a second screen I can even put it onto a second screen but what I'm going to do second screen but what I'm going to do second screen but what I'm going to do with this instead is I'm going to use it with this instead is I'm going to use it with this instead is I'm going to use it and put and put and put it here where it was originally now you it here where it was originally now you it here where it was originally now you see behind it that little line turned see behind it that little line turned see behind it that little line turned blue that indicates that if I let go blue that indicates that if I let go blue that indicates that if I let go now if I let my mouse go now it'll put now if I let my mouse go now it'll put now if I let my mouse go now it'll put it in there similar if I drop drag it it in there similar if I drop drag it it in there similar if I drop drag it down here that horizontal line turns down here that horizontal line turns down here that horizontal line turns blue or if I drag it here it turns blue blue or if I drag it here it turns blue blue or if I drag it here it turns blue there so this allows me to place this there so this allows me to place this there so this allows me to place this detached window anywhere so I'm going to detached window anywhere so I'm going to detached window anywhere so I'm going to put this put this put this there and we're back where we started there and we're back where we started there and we're back where we started I'm going to make this one a bit smaller