Flair 7 Quick Tips: Graph View¶
▶ Flair 7 Quick Tips: Graph View — Watch on YouTube
hello again everyone hello again everyone it's matt from mark roberts motion it's matt from mark roberts motion it's matt from mark roberts motion control in this flare 7 tutorial control in this flare 7 tutorial control in this flare 7 tutorial i will show you the dynamic features of i will show you the dynamic features of i will show you the dynamic features of the graph view and its relation to other the graph view and its relation to other the graph view and its relation to other components in the main window components in the main window components in the main window here is a move of three waypoints here is a move of three waypoints here is a move of three waypoints created with target tracking enabled created with target tracking enabled created with target tracking enabled as you create a move the axis curves as you create a move the axis curves as you create a move the axis curves will update automatically and flare will will update automatically and flare will will update automatically and flare will inform you of any exceeded limits inform you of any exceeded limits inform you of any exceeded limits there's a handy shortcut to toggle a there's a handy shortcut to toggle a there's a handy shortcut to toggle a main window frame to full screen and by main window frame to full screen and by main window frame to full screen and by default default default it is the f11 button the graph view it is the f11 button the graph view it is the f11 button the graph view control bar is shown at the top control bar is shown at the top control bar is shown at the top the leftmost dropdown box lets you the leftmost dropdown box lets you the leftmost dropdown box lets you select what to display select what to display select what to display the physical axes cartesian axes or the the physical axes cartesian axes or the the physical axes cartesian axes or the speed profiling curves speed profiling curves speed profiling curves we will cover speed profiling in another we will cover speed profiling in another we will cover speed profiling in another video in this series video in this series video in this series if you click on an axis curve it will if you click on an axis curve it will if you click on an axis curve it will hide all others from view hide all others from view hide all others from view and is useful for prolonged or and is useful for prolonged or and is useful for prolonged or complicated moves complicated moves complicated moves hovering your mouse over the curve will hovering your mouse over the curve will hovering your mouse over the curve will show the axis name show the axis name show the axis name frame number and position of the axis at frame number and position of the axis at frame number and position of the axis at that frame that frame that frame the position velocity and acceleration the position velocity and acceleration the position velocity and acceleration curves can be toggled on and off with curves can be toggled on and off with curves can be toggled on and off with the next three buttons on the control the next three buttons on the control the next three buttons on the control bar bar bar if i were to increase the move speed we if i were to increase the move speed we if i were to increase the move speed we see the velocity curve changing see the velocity curve changing see the velocity curve changing shape to reflect the speed increase in shape to reflect the speed increase in shape to reflect the speed increase in this case there is a move limit this case there is a move limit this case there is a move limit signified by the red limit button and signified by the red limit button and signified by the red limit button and clicking it will show the axes that have clicking it will show the axes that have clicking it will show the axes that have exceeded limits exceeded limits exceeded limits zooming in and out is controlled with zooming in and out is controlled with zooming in and out is controlled with the mouse wheel or by using the buttons the mouse wheel or by using the buttons the mouse wheel or by using the buttons in the bottom right corner in the bottom right corner in the bottom right corner one of which resets the zoom level one of which resets the zoom level one of which resets the zoom level altogether altogether altogether as with entering a move the best way to as with entering a move the best way to as with entering a move the best way to achieve the shape you want is to modify achieve the shape you want is to modify achieve the shape you want is to modify the existing waypoints the existing waypoints the existing waypoints and not to add lots of points if you and not to add lots of points if you and not to add lots of points if you would like to add or remove waypoints would like to add or remove waypoints would like to add or remove waypoints these four buttons will enable us to do these four buttons will enable us to do these four buttons will enable us to do that that that to edit the existing points i do so with to edit the existing points i do so with to edit the existing points i do so with the next set of arrow buttons the next set of arrow buttons the next set of arrow buttons for example if i would like to adjust for example if i would like to adjust for example if i would like to adjust the frame number of this waypoint the frame number of this waypoint the frame number of this waypoint i click the horizontal arrow button and i click the horizontal arrow button and i click the horizontal arrow button and then drag the waypoint to the desired then drag the waypoint to the desired then drag the waypoint to the desired position position position you can also adjust waypoint fairings you can also adjust waypoint fairings you can also adjust waypoint fairings directly from the graph directly from the graph directly from the graph view checking the box next to fairings view checking the box next to fairings view checking the box next to fairings will bring up will bring up will bring up arrows at each waypoint you can drag arrows at each waypoint you can drag arrows at each waypoint you can drag these up or down to adjust the fairing these up or down to adjust the fairing these up or down to adjust the fairing percentage because this is a target tracking move because this is a target tracking move we'll switch over to the cartesian we'll switch over to the cartesian we'll switch over to the cartesian axes and adjust the fairings from there setting a zero percent fairing for the x setting a zero percent fairing for the x camera access on either side of the move camera access on either side of the move camera access on either side of the move will introduce a pre-roll will introduce a pre-roll will introduce a pre-roll and post-roll condition i hope you and post-roll condition i hope you and post-roll condition i hope you enjoyed this tutorial enjoyed this tutorial enjoyed this tutorial bye for now