FBX Export Crashes or Hangs Flair Classic¶
CGI Motion Resolved All rigs BOTH
Summary¶
In Flair Classic versions prior to 7.3 Beta57, clicking Export in the CGI Export dialog (FBX mode) causes Flair to crash or hang immediately. The .fbx file is sometimes created successfully before the crash. The bug was traced to the FBX DLL and was fixed in version 7.3 Beta57 (FBX library updated to 1.38).
Symptoms¶
- Flair Classic closes immediately after clicking Export in CGI Export (FBX mode)
- No warning, no error message — Flair simply disappears
- On some versions, the
.fbxfile is created and is valid, but Flair still crashes - Trying to open a second move and export again also crashes (even if the first export worked)
- Issue happens consistently — not intermittent
Systems Affected¶
- All Flair Classic versions before 7.3 Beta57 (approximately 6.40 through 7.3 Beta56)
- Bolt X confirmed (Radu Stefan Fulga, 2022-06-05)
- Bolt (Niko, 2021-06-22; 6.47)
Root Cause¶
A bug in the FBX DLL (FBXDLLd.dll) shipped with affected Flair Classic versions. The DLL crashes Flair after completing the export. This is a known MRMC software bug, not a hardware or configuration issue.
Solutions¶
Solution A — Upgrade to Flair Classic 7.2 (17 Dec 2022) or later¶
This release includes the updated FBX library (version 1.38). Verify after updating:
Confirm: FBX Interface 1.38 SDK 2020.0
"Flair v7.3 Beta57 which includes Classic v7.2 dated 17 Dec 2022. Once you've run the update, you should find FBX has changed to 1.38." — Gordon Eschke (2022-12-21)
Solution B — On-set workaround (pre-fix versions)¶
If updating is not possible on a live shoot:
- After each FBX export, fully close and restart Flair before opening the next move.
- Do not attempt to open a new project and export again in the same Flair session.
- The first export of a session usually succeeds; subsequent exports in the same session crash.
Solution C — Replace FBXDLLd.dll (emergency on-set fix)¶
MRMC can supply an updated FBXDLLd.dll that can be dropped into the Flair Classic installation to resolve the crash without a full version update.
"Got a new FBXDLLd.dll from Dan Gottesman, so the FBX Export is working. With FBX 3-node Export a Roll orbital move is working smooth and nicely in Maya." — Heiko Matting (2024-08-27)
Contact MRMC support or a senior Flair community member for the file.
Solution D — Export as MRMC Carts, then convert in Maya¶
If FBX export is completely non-functional:
- Export the move as MRMC Carts format instead.
- Import the MRMC Carts file into Maya.
- Use Maya to export as FBX from there.
"Export as MRMC Carts, import into Maya and then use Maya to create the FBX." — Josh T. (2022-12-05)
Solution E — Use Flair Classic 7.2+ for exports only¶
Some operators run Flair 7 for programming but switch to a separately installed Flair Classic 7.2+ for FBX exports:
"I work in Flair 7 for all my work, but then open my classic to do the exports." — Marcin Biegunajtys (2022-04-01)
Evidence from Community Chat¶
"After exporting the actual movement to FBX once I want to open another project, Flair doesn't respond and I need to restart." — Niko (2021-06-22)
"Sometimes it lets me open another project, but if I try to export to FBX again, Flair crashes." — Niko (2021-06-22)
"I remember that when this happened in the past a new Fbx.dll was released — or bug fixed in the following version of Flair." — Timothy Heys Cerchio (2022-06-05)
"It's a hard crash without fail after clicking export and hitting ok on the popups." — Radu Stefan Fulga (2022-06-05)
Timeline¶
| Event | Date | Contributor |
|---|---|---|
| First reports of FBX crash after export | 2021-06-22 | Niko |
| Bug acknowledged; fix expected in next version | 2022-06-05 | Timothy Heys Cerchio |
| Crash confirmed on Bolt X with 7.18 | 2022-06-05 | Radu Stefan Fulga |
| FBX crash ongoing in 7.3 Classic | 2022-12-05 | Timothy Heys Cerchio |
| Fix confirmed — 7.3 Beta57 + Classic 7.2 (17 Dec 2022); FBX → 1.38 | 2022-12-21 | Gordon Eschke |
| Updated FBXDLLd.dll from MRMC resolves on-set crash | 2024-08-27 | Dan Gottesman / Heiko Matting |
WhatsApp Excerpts¶
- 2021-06-22 22:40 - ~ Niko: Guys, today during a shooting I'm having some problems with the fbx exporting. After exporting the actual movement to fbx once I want to open another project, Flair don't responds and I need to restart. Somebody is haven the same behaviour?
- 2021-06-22 22:44 - Gordon Eschke: Which flair version please? @~Niko
- 2021-06-23 00:23 - ~ Niko: Sometimes, it lets me open another project, but if I try to export to fbx againg, flair crashes
Related Issues¶
- See also: FBX Export — Licence, flair.ini Flag, and Transfer Speed Setup — FBX licence and ini prerequisites
- See also: FBX Export — 1-Node vs 2-Node vs 3-Node Explained — Which node type to use for roll mode
Related Tutorials¶
▶ 02:18 — CGI Export dialog in Flair Classic — correct workflow after the bug is fixed
▶ 00:26 — Move Export window in Flair 7 (stable alternative to Classic for FBX export)
Revision History¶
| Date | Change | Editor |
|---|---|---|
| 2026-05-24 | Initial extraction | Tom D / Claude Code |