4. Simul8 Tutorial: Smooth Tutorial¶
Playlist: Simul8 Tutorials
AI Summary
Technical tutorial containing timestamped references for Maya workflows, import/export, motion smoothing, move programming, spline behaviour.
For operators using this as a reference, the main focus is Maya workflows, import/export, motion smoothing, move programming, and spline behaviour, while it also touches on target tracking and track calibration. It should help when deciding which Flair workflow, robot behaviour, or setup area is relevant before opening the full video.
The practical setup context is that hardware referenced includes PRECISION_TRACK. This helps connect the video to the rig, accessory, software environment, or workflow label an operator may already be working with.
The chapter links below provide 8 timestamped jumps into the main setup, demonstration, and workflow moments, making it easier to go straight to the section that matches the issue or task being investigated.
Chapters
- 00:07 — in this simulate tutorial I will show you how to use the smooth tool in the
- 01:00 — pond that looks like a city drawbacks off camera tracking however is that when
- 01:56 — you're gonna have that time trying to run that move you got smoothing in Fleur
- 02:44 — smooth tool and as you can see the
- 03:30 — translate and then I'm gonna buffer it and press the smooth button the first
- 04:15 — there are director cases where you want the extremes of the curve being the same
- 05:02 — want is the curve to maintain this
- 06:21 — planning it then it would create a nice little curve around it and that's
