1. Simul8 Tutorial: Introduction¶
Playlist: Simul8 Tutorials
AI Summary
In this Simul8 tutorial learn what Simul8 for Maya 2018/19 has to offer.
For operators using this as a reference, the main focus is CGI matching, EtherCAT, Maya workflows, axis limits, and import/export, while it also touches on kinematics, mimic systems, motion smoothing, move programming, and target tracking. It should help when deciding which Flair workflow, robot behaviour, or setup area is relevant before opening the full video.
The practical setup context is that hardware referenced includes CAMERA_RED, MIMIC, PRECISION_TRACK, and TURNTABLE. This helps connect the video to the rig, accessory, software environment, or workflow label an operator may already be working with.
The chapter links below provide 13 timestamped jumps into the main setup, demonstration, and workflow moments, making it easier to go straight to the section that matches the issue or task being investigated.
Chapters
- 00:10 — in this tutorial I will introduce you to simulate simulate is a plugin from Maya
- 01:36 — of the camera and so on in order to input rig right click on import rig
- 02:54 — allow for 20 centimeters this is usually the height of the rail once again
- 04:55 — camera and then select the remove the rig mover node and constrain it to it so
- 05:47 — after that you can apply to the silver in order to move the rig to match the
- 06:34 — limit the minimum limit is not infinite
- 07:21 — the viewport and then as I can move the truck further
- 08:08 — what I can do now is export this reg
- 08:57 — the operator now is going to be ready to import the move and mimic and run it and
- 09:52 — flour and there will be a velocities and acceleration maximum FPS which are as I
- 11:07 — and I can see through the limit try to
- 12:22 — know for example rig turntable or something that you want to keep track of
- 13:07 — so the next step the next step would be select this rig and import about clear
