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Stop Points vs Part Runs - What Changes and What Does Not

Summary

Stop points were discussed as a way to make a move pause at specific holds and wait for another shoot command. The key distinction from the chat: stop points do not change the generated curve; they make a forward run break into consecutive part-run-like sections.

There is also a later caution that combining stop points and manual part-run limits may behave unexpectedly and should be tested before using on set.

Symptoms / Use Cases

  • Talent needs a timed pause at multiple marks.
  • Operator wants a move to stop at holds and wait for the next shoot command.
  • User asks whether stop points are the same as part runs.
  • Operator wants to combine stop points with manually limited part runs.

WhatsApp Excerpts

Timestamp User Evidence
2022-06-18 11:19 Dan Gottesman Identified the feature as "stop points", available in Flair Classic around 7.18.
2022-10-19 10:36 Dan Gottesman Convert holds to stop points by right-clicking them, then switch from ignore stop points to use stop points in the control menu.
2024-12-11 08:17 Simon Wakley Stop point must be on a hold, even if it is only one frame; right-click the start/end and select Stop Point, then enable stop points on the right-hand menu.
2025-09-29 12:50 Simon Wakley Stop points do not change the move or curve generation; they make a forward run break the move into multiple part runs.
2026-01-20 19:01 Lukasz Trojan Warned that part-run limiting with stop points may ignore the part-run range and travel the full path. Needs confirmation by software version.

Community Solutions

[CONFIRMED] Use Holds As Stop Point Anchors

In the move table / timeline editor, create a hold at the desired stop frame. Right-click the start or end of the hold and mark it as a stop point. Enable Use Stop Points from the right-hand/control menu.

Confidence: 0.86

[CONFIRMED] Treat Stop Points As Run Segmentation, Not Curve Editing

Stop points do not change the move's curve. They segment execution so the rig stops and waits for another shoot command.

Confidence: 0.9

[LIKELY] Avoid Combining Stop Points With Manual Part-Run Limits Until Tested

The January 2026 caution suggests the combination of stop points and part-run range limiting may not behave like nested ranges. Test at low speed and verify actual path before using near people, scenery, or hard limits.

Confidence: 0.63

Official Documentation