Run A-B Then Return to A - Multiple Pass / A-B-A Workflow¶
Summary¶
If an operator wants to run a move from A to B, avoid recording the return, and have the rig return to A ready for the next take, the community pointed to Run Multiple Pass / A-B-A and repeat-vs-replicate workflows rather than manually adding another visible keyframe into the shot.
Symptoms¶
- You want the rig to run from A to B, then automatically return to A between takes, without recording the return pass.
- You are adding a return keyframe into the shot to get back to start, but this is visible in the move data and you want to avoid it.
- You need to run multiple identical passes of a move without manually GoTo-ing back to the start position each time.
- You want to understand the difference between a Repeat Pass and a Replicate workflow in Flair.
Stable ID¶
ISSUE-MOVE-001
First Reported¶
2023-02-11 - Korey asked how to run A-B and return to A without recording the return.
Community Solutions¶
[CONFIRMED] 2023-02-11 - User: David Chia¶
Use Run Multiple Pass / A-B-A.
confidence_score: 0.74
[LIKELY] 2023-02-11 - User: Gordon Eschke¶
Related workflow: repeat vs replicate, referenced via MRMC forum thread.
confidence_score: 0.64
WhatsApp Excerpts¶
- 2023-02-11 02:09 - Korey asked whether Flair could run a move from A to B and then return to A without adding another keyframe, because he did not want the return recorded.
- 2023-02-11 02:11 - Korey clarified the desired workflow: press one key, run the move, then have the rig return slowly to the start in robot fast ready for the next shot.
- 2023-02-11 12:05 - David Chia replied that there is a
run multiple passworkflow, then specifically described it asA-B-A. - 2023-02-11 20:57 - Gordon Eschke linked the Talk.MrMoco thread
repeat-vs-replicatefor the related repeat/replicate distinction.
Related Tutorials¶
- Tutorial: What is a Repeat Pass?
- Tutorial: 12. Example Move Program
- Tutorial: 13. Browsing and GoTo
Related Issues¶
- See also: Part Runs and Preroll Extents — Hard Stops, Track Travel, and Safe Checking
- See also: Move Finishes But Flair Stays in Post-Roll for Many Seconds